Hey there, my OBS is acting up the Recording always freezes and the audio is always fine please help me. I used OBS Studio Sorry if its the wrong log but here it is:
16:12:42: No Intel graphics adapter visible in QSVHelper.exe, Optimus problem?
16:12:42: CUDA loaded successfully
16:12:43: 1 CUDA capable devices found
16:12:43: [ GPU #0 - < GeForce GT 640 > has Compute SM 3.0, NVENC Available ]
Last game capture log:
2016-03-13, 16:27:56: we're booting up:
16:27:56: CaptureThread: attached to process t6mp.exe
16:27:56: D3D9 Present
16:27:56: WARNING: Another hook is already present while trying to hook dxgi.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
16:27:56: WARNING: Another hook is already present while trying to hook dxgi.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
16:27:56: DXGI Present
16:27:56: DirectDraw capture: Windows 8 not supported yet
16:27:56: (half life scientist) everything.. seems to be in order
16:27:56: DXGI: Found D3D 11
16:27:56: setting up d3d11 data
16:27:56: ---------------------- Cleared D3D11 Capture ----------------------
16:27:56: found dxgi format (dx11) of: 28, size: {1920, 1080}, multisampled: false
16:27:56: DoD3D11Hook: success
16:27:56: successfully capturing d3d11 frames via GPU
16:28:01: DirectDraw capture: Windows 8 not supported yet
16:30:30: stop requested, terminating d3d11 capture
16:30:30: ---------------------- Cleared D3D11 Capture ----------------------
16:30:31: DirectDraw capture: Windows 8 not supported yet
16:33:25: DoD3D11Hook: success
16:33:25: successfully capturing d3d11 frames via GPU
16:34:00: stop requested, terminating d3d11 capture
16:34:00: ---------------------- Cleared D3D11 Capture ----------------------
16:34:01: DoD3D11Hook: success
16:34:01: successfully capturing d3d11 frames via GPU
16:34:04: DirectDraw capture: Windows 8 not supported yet
16:34:26: stop requested, terminating d3d11 capture
16:34:26: ---------------------- Cleared D3D11 Capture ----------------------
16:34:28: DirectDraw capture: Windows 8 not supported yet
16:35:58: DoD3D11Hook: success
16:35:58: successfully capturing d3d11 frames via GPU
Thanks :)
16:12:42: No Intel graphics adapter visible in QSVHelper.exe, Optimus problem?
16:12:42: CUDA loaded successfully
16:12:43: 1 CUDA capable devices found
16:12:43: [ GPU #0 - < GeForce GT 640 > has Compute SM 3.0, NVENC Available ]
Last game capture log:
2016-03-13, 16:27:56: we're booting up:
16:27:56: CaptureThread: attached to process t6mp.exe
16:27:56: D3D9 Present
16:27:56: WARNING: Another hook is already present while trying to hook dxgi.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
16:27:56: WARNING: Another hook is already present while trying to hook dxgi.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
16:27:56: DXGI Present
16:27:56: DirectDraw capture: Windows 8 not supported yet
16:27:56: (half life scientist) everything.. seems to be in order
16:27:56: DXGI: Found D3D 11
16:27:56: setting up d3d11 data
16:27:56: ---------------------- Cleared D3D11 Capture ----------------------
16:27:56: found dxgi format (dx11) of: 28, size: {1920, 1080}, multisampled: false
16:27:56: DoD3D11Hook: success
16:27:56: successfully capturing d3d11 frames via GPU
16:28:01: DirectDraw capture: Windows 8 not supported yet
16:30:30: stop requested, terminating d3d11 capture
16:30:30: ---------------------- Cleared D3D11 Capture ----------------------
16:30:31: DirectDraw capture: Windows 8 not supported yet
16:33:25: DoD3D11Hook: success
16:33:25: successfully capturing d3d11 frames via GPU
16:34:00: stop requested, terminating d3d11 capture
16:34:00: ---------------------- Cleared D3D11 Capture ----------------------
16:34:01: DoD3D11Hook: success
16:34:01: successfully capturing d3d11 frames via GPU
16:34:04: DirectDraw capture: Windows 8 not supported yet
16:34:26: stop requested, terminating d3d11 capture
16:34:26: ---------------------- Cleared D3D11 Capture ----------------------
16:34:28: DirectDraw capture: Windows 8 not supported yet
16:35:58: DoD3D11Hook: success
16:35:58: successfully capturing d3d11 frames via GPU
Thanks :)