Question / Help OBS Recording freezing and audio is fine

Naytrix

New Member
Hey there, my OBS is acting up the Recording always freezes and the audio is always fine please help me. I used OBS Studio Sorry if its the wrong log but here it is:

16:12:42: No Intel graphics adapter visible in QSVHelper.exe, Optimus problem?
16:12:42: CUDA loaded successfully
16:12:43: 1 CUDA capable devices found
16:12:43: [ GPU #0 - < GeForce GT 640 > has Compute SM 3.0, NVENC Available ]


Last game capture log:
2016-03-13, 16:27:56: we're booting up:
16:27:56: CaptureThread: attached to process t6mp.exe
16:27:56: D3D9 Present
16:27:56: WARNING: Another hook is already present while trying to hook dxgi.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
16:27:56: WARNING: Another hook is already present while trying to hook dxgi.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
16:27:56: DXGI Present
16:27:56: DirectDraw capture: Windows 8 not supported yet
16:27:56: (half life scientist) everything.. seems to be in order
16:27:56: DXGI: Found D3D 11
16:27:56: setting up d3d11 data
16:27:56: ---------------------- Cleared D3D11 Capture ----------------------
16:27:56: found dxgi format (dx11) of: 28, size: {1920, 1080}, multisampled: false
16:27:56: DoD3D11Hook: success
16:27:56: successfully capturing d3d11 frames via GPU
16:28:01: DirectDraw capture: Windows 8 not supported yet
16:30:30: stop requested, terminating d3d11 capture
16:30:30: ---------------------- Cleared D3D11 Capture ----------------------
16:30:31: DirectDraw capture: Windows 8 not supported yet
16:33:25: DoD3D11Hook: success
16:33:25: successfully capturing d3d11 frames via GPU
16:34:00: stop requested, terminating d3d11 capture
16:34:00: ---------------------- Cleared D3D11 Capture ----------------------
16:34:01: DoD3D11Hook: success
16:34:01: successfully capturing d3d11 frames via GPU
16:34:04: DirectDraw capture: Windows 8 not supported yet
16:34:26: stop requested, terminating d3d11 capture
16:34:26: ---------------------- Cleared D3D11 Capture ----------------------
16:34:28: DirectDraw capture: Windows 8 not supported yet
16:35:58: DoD3D11Hook: success
16:35:58: successfully capturing d3d11 frames via GPU




Thanks :)
 
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